Wildemount, here I come! As you all know, I’m quite a big D&D fan. I’m also a giant Critical Role fan! I mean, it’s part of why I’m so obsessed with this RPG in the first place.
On the 13th of January this year, Wizards announced their first book of the new decade: The Explorer’s Guide to Wildemount! Not only is this the first new setting in the official Dungeons and Dragons multiverse since Eberron, it’s also the first collaboration with Critical Role!
Together – into Wildemount!
We’ll have to wait until the 17th of March 2020 for this 300 page tome of many things. Man, the hype is strong with me.
Not only are we getting new spells, classes, magic items, and monsters (the latter is always good), the book will help Players and Dungeon Masters create backstories that link to the setting in a deep and meaningful way. The effectiveness of this remains to be seen, but if they pull it off, it will address an issue that I’ve struggled to address as a DM: getting players invested in the world.
Is the hype strong with you? See the link below to pre-order on Amazon. Don’t miss out!
Other products from the world of Critical Role
Long-time fans know that this isn’t the first campaign setting book to come out of the Critical Role universe. There have been magnificent graphic novels from Dark Horse Comics (which I might review on this site in the future), and the brilliant Tal’Dorei Campaign Setting – something which I can highly recommend.
Which have you read/used?
Are you going to get the Explorer’s Guide?
Let me know in the comments below.
While you’re here, why not check out my review for Waterdeep: Dragon Heist. That one is – as some of you know – a campaign book which Matt Mercer (Critical Role’s visionary DM) also contributed to.